LogPlayLevel: UnrealBuildTool: at (AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk) LogPlayLevel: UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) LogPlayLevel: UnrealBuildTool: at System.IO._Error.WinIOError(Int32 errorCode, String maybeFullPath) LogPlayLevel: UnrealBuildTool: UnrealBuildTool Exception: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Denis\Documents\Unreal\Furry\Intermediate/Android/APK/bin/Furry-debug.apk'. LogPlayLevel: UnrealBuildTool: Build failed LogPlayLevel: UnrealBuildTool: Buildfile: build.xml does not exist! (note: it's safe to ignore javac obsolete warnings) 10:00:10=PERFORMING FINAL APK PACKAGE OPERATION= Here is the log: LogPlayLevel: UnrealBuildTool: = �.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |