Nearly anything can be destroyed, and destruction is physically simulated with solid debris.Bullets and shells are blocked by solid objects.Buildings have fully modelled interiors that soldiers can freely navigate.Each vehicle has components that can be damaged and repaired instead of an abstract health value.Each vehicle and emplacement is operated by soldiers who can enter and leave it at will.Items can be picked up from the ground or traded. Each soldier and vehicle has an inventory which holds weapons and a finite amount of ammunition and supplies.The game's most notable feature is its simulation-driven world. Unit recruitment features in multiplayer, but is rarely enabled in single-player. It focuses entirely on military tactics and special operations and does not feature base building, research, or resource gathering. Men of War is a real-time tactics game in which players complete military objectives. Japan was introduced as a multiplayer faction in a later patch. The game takes place during World War II and its single-player campaign features battles set in Europe, the Soviet Union, Greece, and North Africa across three different campaigns for the Allies, Germans and Soviets. Players issue orders to and/or take direct control of soldiers on a simulation-driven battlefield. Men of War ( Russian: В тылу врага 2: Лис пустыни, or Behind Enemy Lines 2: Desert Fox) is a 2008 real-time tactics video game expansion for the sequel to Soldiers: Heroes of World War II - "Faces of War" developed by Ukrainian company Best Way.
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